Post by pokemon master on Nov 21, 2006 15:17:57 GMT -5
Hi here's a display of items for sale
========================================================
Item: Anidote
Effect: Cures poisoning
Price: 100 Yen
Item: Awakening
Effect: awaken Pokemon
Price: 250 Yen
Item: Black Belt
Effect: Increase the strength of fighting type moves (hold)
Price: 2000 Yen
Item: Black Glasses
Effect: Strengthen Dark type moves (hold)
Price: 2000 Yen
Item: Blue Flute
Effect: Awaken Pokemon (multiple use)
Price: 2000 Yen
Item: Bright Powder
Effect: Lowers opponent accuracy (hold)
Price: 2000 Yen
Item: Burn Heal
Effect: Cures burned status
Price: 250 Yen
Item: Calcium
Effect: raises special attack
Price: 5000 Yen
Item: Carbos
Effect: raises speed
Price: 5000 Yen
Item: Carchoal
Effect: Power up Fire type moves (hold)
Price: Yen
Item: Dire Hit
Effect: raises frequency of critical hits. (usable only in battle)
Price: 650 Yen
Item: Dragon Fang
Effect: Power-up Dragon type moves
Price: 2000 Yen
Item: Fire Stone
Effect: Evolves Pokemon
Price: 5000 Yen
Item: Fresh Water
Effect: recovers 50 HP
Price: 200 Yen
Item: Full Heal
Effect: cures all status ailments
Price: 600 Yen
Item: Full Restore
Effect: Restore Pokemon HP to max, cures all status ailments
Price: 3000 Yen
Item: Guard Spec
Effect: Prevent lowering ability moves (usable for one battle)
Price: 700 Yen
Item: Hard Stone
Effect: powers up rock type moves
Price: 2000 Yen
Item: HP Up
Effect: raises HP of your Pokemon
Price: 6000 Yen
Item: Hyper Potion
Effect: recovers 200 HP
Price: 1200 Yen
Item: Ice Heal
Effect: Cures frozen Pokemon
Price: 250 Yen
Item: Iron
Effect: raises defense
Price: 5000 Yen
Item: King's Rock
Effect: Increase chances of flinching opponent (hold)
Price: 2000 Yen
Item: Lax Incense
Effect: Lowers opponent accuracy
Price: 2000 Yen
Item: Leaf Stone
Effect: Evolves Pokemon
Price: 5000 Yen
Item: Leftovers
Effect: recovers HP by a little each turn
Price: 5000 Yen
Item: Lemonade
Effect: recovers 80 HP
Price: 350 Yen
Item: Macho Brace
Effect: Makes it easier to raise stats on expense of speed
Price: 2000 Yen
Item: Magnet
Effect: power-up electric moves
Price: 2000 yen
Item: Max Potion
Effect: Recovers HP to the max
Price: 2500 Yen
Item: Max Revive
Effect: Revive Pokemon, and maxed its HP
Price: 3000 Yen
Item: Metal Coat
Effect: power-up steel moves
Price: 2000 Yen
Item: Miracle seed
Effect: Power up grass moves
Price: 2000 Yen
Item: Moon Stone
Effect: Evolves Pokemon
Price: 5000 Yen
Item: Mystic Water
Effect: power up water moves
Price: 1000 Yen
Item: Nevermeltice
Effect: power-up Ice moves
Price: 2000 Yen
Item: Paralyze Heal
Effect: Heal paralysis
Price: 200 Yen
Item: Poison Barb
Effect: Power-up poison moves
Price: 2000 Yen
Item: Potion
Effect: recovers 200 HP
Price: 100 Yen
Item: Protein
Effect: raises attack
Price: 5000 Yen
Item: Quick Claw
Effect: Icrease chances of attacking first regardless of speed
Price: 3000 Yen
Item: Rare Candy
Effect: raises one level
Price: 10,000 Yen
Item: Red Flute
Effect: Heals attract status
Price: 250 Yen
Item: Revive
Effect: Revive Pokemon with HP half-filled
Price: 1500 Yen
Item: Scope Lens
Effect: Icrease critical hits rate
Price: 2000 Yen
Item: Sea Incense
Effect: power up Water moves, used to breed Azzurill
Price: 2000 Yen
Item: Sharp Beak
Effect: Power-up Flying type moves
Price: 2000 Yen
Item: Shell Bell
Effect: Recovers HP when damage is dealt to opponent
Price: 5000
Item: Silk Scarf
Effect: Power-Up Normal Type moves
Price: 2000 Yen
Item: Silverpowder
Effect: Power-up bug moves
Price: 2000 Yen
Item: Soda Pop
Effect: recovers 60 HP
Price: 300 Yen
Item: Soft Sand
Effect: Power-up Ground type moves
Price: 2000 Yen
Item: Spell Tag
Effect: Power-up Ghost moves
Price: 2000 Yen
Item: Sun Stone
Effect: evolves Pokemon
Price: 5000 Yen
Item: Super Potion
Effect: recovers 50 HP
Price: 600 Yen
Item: Thunderstone
Effect: evolves Pokemon
Price: 5000 Yen
Item: Twisted Sthingy
Effect: Power-up Psuchic moves
Price: 2000 Yen
Item: Water Stone
Effect: evolves Pokemon
Price: 5000 Yen
Item: X Accuracy
Effect: Boost accuracy
Price: 950 Yen
Item: X Attack
Effect: boost attack
Price: 550 Yen
Item: X Defense
Effect: boost defense
Price: 550 Yen
Item: X Special
Effect: Boost Special
Price: 350 Yen
Item: X Speed
Effect: Boost Special
Price: 350 Yen
Item: Yellow Scarf
Effect: raise toughness
Price: 500 yen
Item: Yellow Flute
Effect: cures confused Pokemon
Price: 500 Yen
Item: Zinc
Effect: Raises SP defense
Price: 3000 yen
===============
TM/HM all TM's are 3000 yen and all HM's are 2000 yen
===============
TM 01 - Focus Punch
Type: Fighting
PP: 20
Base Damage: 150
Accuracy: 100%
TM 02 - Dragon Claw
Type: Dragon
PP: 15
Base Damage: 80
Accuracy: 100%
TM 03 - Water Pulse
Type: Water
PP: 20
Base Damage: 60
Accuracy: 100%
TM 04 - Calm Mind
Type: Psychic
PP: 20
Base Damage: -
Accuracy: -
TM 05 - Roar
Type: Normal
PP: 20
Base Damage: -
Accuracy: -
TM 06 - Toxic
Type: Poison
PP: 10
Base Damage: -
Accuracy: 85%
TM 07 - Hail
Type: Ice
PP: 10
Base Damage: -
Accuracy: -
TM 08 - Bulk Up
Type: Fighting
PP: 20
Base Damage: -
Accuracy: -
TM 09 - Bullet Seed
Type: Grass
PP: 30
Base Damage: 10
Accuracy: 100%
TM 10 - Hidden Power
Type: Normal
PP: 15
Base Damage: 70
Accuracy: 100%
TM 11 - Sunny Day
Type: Fire
PP: 5
Base Damage: -
Accuracy: -
TM 12 - Taunt
Type: Dark
PP: 20
Base Damage: -
Accuracy: 100%
TM 13 - Ice Beam
Type: Ice
PP: 10
Base Damage: 95
Accuracy: 100%
TM 14 - Blizzard
Type: Ice
PP: 5
Base Damage: 120
Accuracy: 75%
TM 15 - Hyper Beam
Type: Normal
PP: 5
Base Damage: 150
Accuracy: 95%
TM 16 - Light Screen
Type: Psychic
PP: 20
Base Damage: -
Accuracy: -
TM 17 - Protect
Type: Normal
PP: 10
Base Damage: -
Accuracy: -
TM 18 - Rain Dance
Type: Water
PP: 5
Base Damage: -
Accuracy: -
TM 19 - Giga Drain
Type: Grass
PP: 5
Base Damage: 60
Accuracy: -
TM 20 - Safeguard
Type: Normal
PP: 25
Base Damage: -
Accuracy: -
TM 21 - Frustation
Type: Normal
PP: 20
Base Damage: 1-120
Accuracy: 100%
TM 22 - Solar Beam
Type: Grass
PP: 10
Base Damage: 120
Accuracy: 100%
TM 23 - Iron Tail
Type: Steel
PP: 10
Base Damage: 100
Accuracy: 75%
TM 24- ThunderBolt
Type: Electric
PP: 15
Base Damage: 95
Accuracy: 100%
TM 25 - Thunder
Type: Electric
PP: 10
Base Damage: 120
Accuracy: 70%
TM 26 - Earthquake
Type: Ground
PP: 10
Base Damage: 100
Accuracy: 100%
TM 27 - Return
Type: Normal
PP: 20
Base Damage: 1-120
Accuracy: 100%
TM 28 - Dig
Type: Ground
PP: 10
Base Damage: 60
Accuracy: 100%
TM 29 - Psychic
Type: Psychic
PP: 10
Base Damage: 90
Accuracy: 100%
TM 30 - Shadow Ball
Type: Ghost
PP: 15
Base Damage: 80
Accuracy: 100%
TM 31 - Brick Break
Type: Fighting
PP: 15
Base Damage: 75
Accuracy: 100%
TM 32 - Double Team
Type: Normal
PP: 15
Base Damage: -
Accuracy: -
TM 33 - Reflect
Type: Psychic
PP: 20
Base Damage: -
Accuracy: -
TM 34 - Shock Wave
Type: Electric
PP: 20
Base Damage: 60
Accuracy: 100%
TM 35 - Flamethrower
Type: Fire
PP: 15
Base Damage: 95
Accuracy: 100%
TM 36 - Sludge Bomb
Type: Poison
PP: 10
Base Damage: 90
Accuracy: 100%
TM 37 - Sandstorm
Type: Rock
PP: 10
Base Damage: 120
Accuracy: -
TM 38 - Fire Blast
Type: Fire
PP: 5
Base Damage: 120
Accuracy: 85%
TM 39 - Rock Tomb
Type: Rock
PP: 10
Base Damage: 50
Accuracy: 85%
TM 40 - Aerial Ace
Type: Flying
PP: 20
Base Damage: 60
Accuracy: -
TM 41 - Torment
Type: Dark
PP: 15
Base Damage: -
Accuracy: 100%
TM 42 - Facade
Type: Normal
PP: 20
Base Damage: 70
Accuracy: 100%
TM 43 - Secret power
Type: Normal
PP: 20
Base Damage: 70
Accuracy: 100%
TM 44 - Rest
Type: Psychic
PP: 10
Base Damage: -
Accuracy: -
TM 45 - Attract
Type: Normal
PP: 15
Base Damage: -
Accuracy: -
TM 46 - Thief
Type: Dark
PP: 10
Base Damage: 40
Accuracy: 100%
TM 47 - Steel Wing
Type: Steel
PP: 25
Base Damage: 70
Accuracy: 90%
TM 48 - Skill Swap
Type: Psychic
PP: 10
Base Damage: -
Accuracy: 100%
TM 49 - Snatch
Type: Dark
PP: 10
Base Damage: -
Accuracy: 100%
TM 50 - Overheat
Type: Fire
PP: 5
Base Damage: 140
========================================================
Item: Anidote
Effect: Cures poisoning
Price: 100 Yen
Item: Awakening
Effect: awaken Pokemon
Price: 250 Yen
Item: Black Belt
Effect: Increase the strength of fighting type moves (hold)
Price: 2000 Yen
Item: Black Glasses
Effect: Strengthen Dark type moves (hold)
Price: 2000 Yen
Item: Blue Flute
Effect: Awaken Pokemon (multiple use)
Price: 2000 Yen
Item: Bright Powder
Effect: Lowers opponent accuracy (hold)
Price: 2000 Yen
Item: Burn Heal
Effect: Cures burned status
Price: 250 Yen
Item: Calcium
Effect: raises special attack
Price: 5000 Yen
Item: Carbos
Effect: raises speed
Price: 5000 Yen
Item: Carchoal
Effect: Power up Fire type moves (hold)
Price: Yen
Item: Dire Hit
Effect: raises frequency of critical hits. (usable only in battle)
Price: 650 Yen
Item: Dragon Fang
Effect: Power-up Dragon type moves
Price: 2000 Yen
Item: Fire Stone
Effect: Evolves Pokemon
Price: 5000 Yen
Item: Fresh Water
Effect: recovers 50 HP
Price: 200 Yen
Item: Full Heal
Effect: cures all status ailments
Price: 600 Yen
Item: Full Restore
Effect: Restore Pokemon HP to max, cures all status ailments
Price: 3000 Yen
Item: Guard Spec
Effect: Prevent lowering ability moves (usable for one battle)
Price: 700 Yen
Item: Hard Stone
Effect: powers up rock type moves
Price: 2000 Yen
Item: HP Up
Effect: raises HP of your Pokemon
Price: 6000 Yen
Item: Hyper Potion
Effect: recovers 200 HP
Price: 1200 Yen
Item: Ice Heal
Effect: Cures frozen Pokemon
Price: 250 Yen
Item: Iron
Effect: raises defense
Price: 5000 Yen
Item: King's Rock
Effect: Increase chances of flinching opponent (hold)
Price: 2000 Yen
Item: Lax Incense
Effect: Lowers opponent accuracy
Price: 2000 Yen
Item: Leaf Stone
Effect: Evolves Pokemon
Price: 5000 Yen
Item: Leftovers
Effect: recovers HP by a little each turn
Price: 5000 Yen
Item: Lemonade
Effect: recovers 80 HP
Price: 350 Yen
Item: Macho Brace
Effect: Makes it easier to raise stats on expense of speed
Price: 2000 Yen
Item: Magnet
Effect: power-up electric moves
Price: 2000 yen
Item: Max Potion
Effect: Recovers HP to the max
Price: 2500 Yen
Item: Max Revive
Effect: Revive Pokemon, and maxed its HP
Price: 3000 Yen
Item: Metal Coat
Effect: power-up steel moves
Price: 2000 Yen
Item: Miracle seed
Effect: Power up grass moves
Price: 2000 Yen
Item: Moon Stone
Effect: Evolves Pokemon
Price: 5000 Yen
Item: Mystic Water
Effect: power up water moves
Price: 1000 Yen
Item: Nevermeltice
Effect: power-up Ice moves
Price: 2000 Yen
Item: Paralyze Heal
Effect: Heal paralysis
Price: 200 Yen
Item: Poison Barb
Effect: Power-up poison moves
Price: 2000 Yen
Item: Potion
Effect: recovers 200 HP
Price: 100 Yen
Item: Protein
Effect: raises attack
Price: 5000 Yen
Item: Quick Claw
Effect: Icrease chances of attacking first regardless of speed
Price: 3000 Yen
Item: Rare Candy
Effect: raises one level
Price: 10,000 Yen
Item: Red Flute
Effect: Heals attract status
Price: 250 Yen
Item: Revive
Effect: Revive Pokemon with HP half-filled
Price: 1500 Yen
Item: Scope Lens
Effect: Icrease critical hits rate
Price: 2000 Yen
Item: Sea Incense
Effect: power up Water moves, used to breed Azzurill
Price: 2000 Yen
Item: Sharp Beak
Effect: Power-up Flying type moves
Price: 2000 Yen
Item: Shell Bell
Effect: Recovers HP when damage is dealt to opponent
Price: 5000
Item: Silk Scarf
Effect: Power-Up Normal Type moves
Price: 2000 Yen
Item: Silverpowder
Effect: Power-up bug moves
Price: 2000 Yen
Item: Soda Pop
Effect: recovers 60 HP
Price: 300 Yen
Item: Soft Sand
Effect: Power-up Ground type moves
Price: 2000 Yen
Item: Spell Tag
Effect: Power-up Ghost moves
Price: 2000 Yen
Item: Sun Stone
Effect: evolves Pokemon
Price: 5000 Yen
Item: Super Potion
Effect: recovers 50 HP
Price: 600 Yen
Item: Thunderstone
Effect: evolves Pokemon
Price: 5000 Yen
Item: Twisted Sthingy
Effect: Power-up Psuchic moves
Price: 2000 Yen
Item: Water Stone
Effect: evolves Pokemon
Price: 5000 Yen
Item: X Accuracy
Effect: Boost accuracy
Price: 950 Yen
Item: X Attack
Effect: boost attack
Price: 550 Yen
Item: X Defense
Effect: boost defense
Price: 550 Yen
Item: X Special
Effect: Boost Special
Price: 350 Yen
Item: X Speed
Effect: Boost Special
Price: 350 Yen
Item: Yellow Scarf
Effect: raise toughness
Price: 500 yen
Item: Yellow Flute
Effect: cures confused Pokemon
Price: 500 Yen
Item: Zinc
Effect: Raises SP defense
Price: 3000 yen
===============
TM/HM all TM's are 3000 yen and all HM's are 2000 yen
===============
TM 01 - Focus Punch
Type: Fighting
PP: 20
Base Damage: 150
Accuracy: 100%
TM 02 - Dragon Claw
Type: Dragon
PP: 15
Base Damage: 80
Accuracy: 100%
TM 03 - Water Pulse
Type: Water
PP: 20
Base Damage: 60
Accuracy: 100%
TM 04 - Calm Mind
Type: Psychic
PP: 20
Base Damage: -
Accuracy: -
TM 05 - Roar
Type: Normal
PP: 20
Base Damage: -
Accuracy: -
TM 06 - Toxic
Type: Poison
PP: 10
Base Damage: -
Accuracy: 85%
TM 07 - Hail
Type: Ice
PP: 10
Base Damage: -
Accuracy: -
TM 08 - Bulk Up
Type: Fighting
PP: 20
Base Damage: -
Accuracy: -
TM 09 - Bullet Seed
Type: Grass
PP: 30
Base Damage: 10
Accuracy: 100%
TM 10 - Hidden Power
Type: Normal
PP: 15
Base Damage: 70
Accuracy: 100%
TM 11 - Sunny Day
Type: Fire
PP: 5
Base Damage: -
Accuracy: -
TM 12 - Taunt
Type: Dark
PP: 20
Base Damage: -
Accuracy: 100%
TM 13 - Ice Beam
Type: Ice
PP: 10
Base Damage: 95
Accuracy: 100%
TM 14 - Blizzard
Type: Ice
PP: 5
Base Damage: 120
Accuracy: 75%
TM 15 - Hyper Beam
Type: Normal
PP: 5
Base Damage: 150
Accuracy: 95%
TM 16 - Light Screen
Type: Psychic
PP: 20
Base Damage: -
Accuracy: -
TM 17 - Protect
Type: Normal
PP: 10
Base Damage: -
Accuracy: -
TM 18 - Rain Dance
Type: Water
PP: 5
Base Damage: -
Accuracy: -
TM 19 - Giga Drain
Type: Grass
PP: 5
Base Damage: 60
Accuracy: -
TM 20 - Safeguard
Type: Normal
PP: 25
Base Damage: -
Accuracy: -
TM 21 - Frustation
Type: Normal
PP: 20
Base Damage: 1-120
Accuracy: 100%
TM 22 - Solar Beam
Type: Grass
PP: 10
Base Damage: 120
Accuracy: 100%
TM 23 - Iron Tail
Type: Steel
PP: 10
Base Damage: 100
Accuracy: 75%
TM 24- ThunderBolt
Type: Electric
PP: 15
Base Damage: 95
Accuracy: 100%
TM 25 - Thunder
Type: Electric
PP: 10
Base Damage: 120
Accuracy: 70%
TM 26 - Earthquake
Type: Ground
PP: 10
Base Damage: 100
Accuracy: 100%
TM 27 - Return
Type: Normal
PP: 20
Base Damage: 1-120
Accuracy: 100%
TM 28 - Dig
Type: Ground
PP: 10
Base Damage: 60
Accuracy: 100%
TM 29 - Psychic
Type: Psychic
PP: 10
Base Damage: 90
Accuracy: 100%
TM 30 - Shadow Ball
Type: Ghost
PP: 15
Base Damage: 80
Accuracy: 100%
TM 31 - Brick Break
Type: Fighting
PP: 15
Base Damage: 75
Accuracy: 100%
TM 32 - Double Team
Type: Normal
PP: 15
Base Damage: -
Accuracy: -
TM 33 - Reflect
Type: Psychic
PP: 20
Base Damage: -
Accuracy: -
TM 34 - Shock Wave
Type: Electric
PP: 20
Base Damage: 60
Accuracy: 100%
TM 35 - Flamethrower
Type: Fire
PP: 15
Base Damage: 95
Accuracy: 100%
TM 36 - Sludge Bomb
Type: Poison
PP: 10
Base Damage: 90
Accuracy: 100%
TM 37 - Sandstorm
Type: Rock
PP: 10
Base Damage: 120
Accuracy: -
TM 38 - Fire Blast
Type: Fire
PP: 5
Base Damage: 120
Accuracy: 85%
TM 39 - Rock Tomb
Type: Rock
PP: 10
Base Damage: 50
Accuracy: 85%
TM 40 - Aerial Ace
Type: Flying
PP: 20
Base Damage: 60
Accuracy: -
TM 41 - Torment
Type: Dark
PP: 15
Base Damage: -
Accuracy: 100%
TM 42 - Facade
Type: Normal
PP: 20
Base Damage: 70
Accuracy: 100%
TM 43 - Secret power
Type: Normal
PP: 20
Base Damage: 70
Accuracy: 100%
TM 44 - Rest
Type: Psychic
PP: 10
Base Damage: -
Accuracy: -
TM 45 - Attract
Type: Normal
PP: 15
Base Damage: -
Accuracy: -
TM 46 - Thief
Type: Dark
PP: 10
Base Damage: 40
Accuracy: 100%
TM 47 - Steel Wing
Type: Steel
PP: 25
Base Damage: 70
Accuracy: 90%
TM 48 - Skill Swap
Type: Psychic
PP: 10
Base Damage: -
Accuracy: 100%
TM 49 - Snatch
Type: Dark
PP: 10
Base Damage: -
Accuracy: 100%
TM 50 - Overheat
Type: Fire
PP: 5
Base Damage: 140